Annwvyn::AnnGameObjectManager Member List

This is the complete list of members for Annwvyn::AnnGameObjectManager, including all inherited members.

AnnEngine classAnnwvyn::AnnGameObjectManagerfriend
AnnGameObjectManager()Annwvyn::AnnGameObjectManager
AnnSubSystem(const std::string &systemName)Annwvyn::AnnSubSystem
autoIDAnnwvyn::AnnGameObjectManagerprivate
createGameObject(const std::string &mesh, std::string identifier="", std::shared_ptr< AnnGameObject > object=std::make_shared< AnnGameObject >())Annwvyn::AnnGameObjectManager
createLightObject(std::string identifier="")Annwvyn::AnnGameObjectManager
createTriggerObject(std::string identifier="")Annwvyn::AnnGameObjectManager
getAndConvertFromV1Mesh(const char *meshName, Ogre::v1::MeshPtr &v1Mesh, Ogre::MeshPtr &v2Mesh) constAnnwvyn::AnnGameObjectManager
getFromNode(Ogre::SceneNode *node)Annwvyn::AnnGameObjectManager
getGameObject(std::string gameObjectName)Annwvyn::AnnGameObjectManager
getLightObject(std::string lightObjectName)Annwvyn::AnnGameObjectManager
getTriggerObject(std::string triggerObjectName)Annwvyn::AnnGameObjectManager
glTFLoaderAnnwvyn::AnnGameObjectManagerprivate
halfPosAnnwvyn::AnnGameObjectManagerprivate
halfTexCoordAnnwvyn::AnnGameObjectManagerprivate
identifiedLightsAnnwvyn::AnnGameObjectManagerprivate
identifiedObjectsAnnwvyn::AnnGameObjectManagerprivate
identifiedTriggerObjectsAnnwvyn::AnnGameObjectManagerprivate
LightsAnnwvyn::AnnGameObjectManagerprivate
nameAnnwvyn::AnnSubSystemprotected
needUpdate()Annwvyn::AnnSubSystemprotectedvirtual
nextID()Annwvyn::AnnGameObjectManagerprivate
ObjectsAnnwvyn::AnnGameObjectManagerprivate
playerLookingAt(unsigned short limit=5)Annwvyn::AnnGameObjectManager
qTanAnnwvyn::AnnGameObjectManagerprivate
removeGameObject(std::shared_ptr< AnnGameObject > object)Annwvyn::AnnGameObjectManager
removeLightObject(std::shared_ptr< AnnLightObject > light)Annwvyn::AnnGameObjectManager
removeTriggerObject(std::shared_ptr< AnnTriggerObject > trigger)Annwvyn::AnnGameObjectManager
setImportParameter(bool halfPosition, bool halfTextureCoord, bool qTangents)Annwvyn::AnnGameObjectManager
TriggersAnnwvyn::AnnGameObjectManagerprivate
update() overrideAnnwvyn::AnnGameObjectManagervirtual
~AnnSubSystem()Annwvyn::AnnSubSystemvirtual